Showing posts with label Twine. Show all posts
Showing posts with label Twine. Show all posts

Monday, 16 December 2019

Incubus City v1.9 released!

Girls will be girls.
1.9 - 'Father Knows Best' Edition
--------------------------------------
- wife/daughter interactions
- three new marriages
- two new endings and one new fate
- interface modifications and additions- some incredibly silly bullshit

MEDIAFIRE FILES.FM MEGA



Also, A Note On Comments: For whatever reason, blogger stopped notifying me via email about comments. Consequently, I've responded to none for months. I've made a settings change that will hopefully address this. Sorry to those who posted and got no response.


Saturday, 23 March 2019

Incubus City v1.6 released

- two new scenarios
- two new endings
- new marriage partners
- new skill xp/leveling system
- new game mechanic: goodsex - sex skill can affect outcome of sex, good outcome required for marriage (not accessible in god mode)
- new game mechanic: goodrape - sex skill sometimes affects outcome of sex (not accessible in god mode)
- one new artifact
- other things I don't care to remember

Sunday, 10 February 2019

"JRPG" fiddlings #003

Improved styling and character selector. Press the button 'CombatA' to view the main thing.

https://mega.nz/#!eVUTFSgS!3d7RTHsMjhCzUrCYnzgeoSEhKkk0RQ88fE-zU7pN9GQ

If you do download and play this, I would appreciate it if you were to send me a screenshot. I am not 100% certain if the latest version of the stylesheets is being pulled.

Saturday, 9 February 2019

"JRPG" fiddlings #002

Animations, critical hits, some other stuff working. Info loading in from CDN seemingly properly.

https://mega.nz/#!eVUTFSgS!3d7RTHsMjhCzUrCYnzgeoSEhKkk0RQ88fE-zU7pN9GQ

Note: As I upload newer versions, the older ones may start to look odd. This is because the new styling is loaded in remotely and might not be compatible with the old html.

Sunday, 3 February 2019

"JRPG" fiddlings #001

I don't have much to post here and likely won't for a while, but I figure I may as well post snippets of this and that if anyone's interested in what I've been working on. So here is a rough of the 'combat system', along with some CSS-based healthbars that I hope look good enough to justify the time I spent getting sidetracked in making them.

https://mega.nz/#!jIdEjahC!-D6JoMc-dvyAHdXvCwU3UNNl5HfrYB5meng-mxBN6rs

Hope to have something of the 'dungeon system' to show within the week. It's actually pretty far along but needs some cosmetic tlc because it looks pretty incoherent right now.